About Xenos and Proud

This is a small blog about my Warhammer 40,000 hobby. I will try to concentrate on the tactics behind the general game and my Xenos armies but there will be the odd post about random stuff.

About Me

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Aberdeen, United Kingdom
Xenos and Proud is an 18 year old from Scotland who has been playing 40K for the last 4 years. He loves the 'under-dog' xenos armies, namely his Tyranid Gorgon splinter fleet, his Saim-Hann windrider host, his Tau Vleastean Hunter-cadre and the newest addition, the Shadowfax Corsairs. Although his tactics are mostly 'borrowed', his painting skills still 'developing' and his luck becoming evermore 'ridiculous' he continues to play, paint and roll in the hope that one day things will get better.

Saturday, 20 November 2010

Eldar Fault-Finding

Hey everybody, this is the 50th post! Unbelievable.

Here are some stats:

  • 2,340 Pageviews
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  • Views from dozens of countries, in order, UK, USA, Canada, Finland, Australia, France, Ireland, Germany, Ukraine, South Korea, etc, etc.....


Anyway, after much thinking, muling over, the 2 games on Monday and 2 games against myself I have found a few faults in my current Eldar list. First the faults then the possible solutions.

  • Firstly, the Nightspinner, though fun, does nothing, literally nothing, so it has to go.
  • Next, I don't have enough anti-tank ability, ranged or combat, so this has to be addressed. The Fire Prisms are only one shot and usually better served taking out infantry. I only have 2 Witchblades which against fast targets are very ineffective.
  • The Farseer and Fire Prisms are too expensive for what they do. So I can get some more points by cutting them to size.
Now the solutions:
  • To solve the anti-tank here come the Fire Dragons, in a Wave Serpent. They will definitely help and in the games against my Nids they mowed down Hive Tyrants and Raveners (doubling them out).
  • I'm taking Eldritch Storm and Guide off of the Farseer to get points, plus I rarely use them.
  • Also the Fire Prisms only have Holo-Fields as they want to be shooting not moving crazy fast.  
So here's a revised list taking all of this into account:

HQ
Farseer 
 Jetbike 
 Runes of Witnessing 
 Runes of Warding 
 Spirit Stones 
 Doom Fortune 
 Singing Spear

Elites
5 Fire Dragons 
 Wave Serpent 
 Twin-Linked Shuriken Cannon 
 Star Engines 
 Spirit Stones  
  
Troops
6 Guardian Jetbikes 
 2 Shuriken Cannons 
 Warlock 
 Conceal 

4 Guardian Jetbikes 
 1 Shuriken Cannon 

4 Guardian Jetbikes 
 1 Shuriken Cannon  


Fast Attack
2 Vypers
 Star Cannons

2 Vypers
 Star Cannons

2 Vypers
 Star Cannons

Heavy Support
Fire Prism
 Holo-Fields

Fire Prism
 Holo-Fields

Total = 1499      

I'll give this list a shot and report back ASAP.

3 comments:

  1. Congratulations on having such a successful first fifty posts, I look forward to seeing lots more. Best of luck to you with the revised Eldar list!

    ReplyDelete
  2. Congratulations!
    I like the revised list -- let us know how it works out. I think I'd have trouble against it with my chaos and daemons force.

    ReplyDelete

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